the game actually felt strangely eerie, pretty good. Now if you’d excuse me, I next need to go talk to the butterfly
Play demo
the unseen and the unheard demo's itch.io pageComments
the game was really good, but too short ahhh no
would've enjoyed it more with a longer game.
(played it on stream)
Wow great job, really appreciate the 2 separate endings and the fact that areas are locked until certain objectives are met, that is a really cool way to control the narrative!
A lot of room to grow here. Story seemed interesting, but I was very confused the whole play through. It was hard to tell what did what and why I failed when I failed. Perhaps giving the player feedback to their actions would really help the overall feel of the game(sound bites when picking up the carrots, positive and negative sounds when you did something good or bad, a text prompt when you lose telling you why). Good start!
The concept is interesting and has potential, however, it still feels very unfinished and the graphics are a bit too basic but could work as an art style if developed a bit more. The quests had two labelled as quest 1 and then it skipped to quest 4. The music got kind of repetitive but it is nice that you made everything yourself so it is a good start.
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