Used as in interlude during another game while a storm took place. I asked if we would like to see a fight or take cover within a strange building. They choose the building. It led to some really interesting, thoughtful, and intimate interactions between both the PCs themselves as well as the Place.
Leaving was sad for some, and a relief for others. It was strange feeling that pit of "I'll never see this place again" for a structure made earlier together at the table.
This is one of the best story games out there. The dynamics between the three characters is brilliant, the game play is so satisfying, and the stories you can create are phenomenal! Check this one out if you haven't yet!