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A jam submission

ASSAULTED!View game page

Assaulted is an authentic Action Top Down Shooter Game.
Submitted by Gamaddict Studio (@gamaddictstudio) — 16 hours, 24 minutes before the deadline

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ASSAULTED!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#23.0003.000
Fun#33.1183.118
Visuals#52.9412.941
Use of Theme#52.2942.294

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Type Of Submission

Standalone

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Comments

(+1)

Loved it!

Developer(+1)

Thanks Dude,  I am glad you liked the game! 

(2 edits) (+1)

This is a decent RPG game I am currently at wave 10 and overall it is the best 2D game I have played on Itch.io even though I have only played 1 2D game. If this game is 3D it would've been the best game jam game in my opinion.

Developer

Thankyou for your great reply! I would look forward for some updates!

Submitted(+1)

Solid game, clear gameplay loop and goals. The biggest issues I have with it are:

1. Progression is frustratingly slow. This could easily be fixed by awarding more money from kills or giving a lump sum on wave completion.

2. The AI bee-line for you rather than navigating around obstacles in the level, meaning you have to go find them to continue the game. I'm not totally up to date on Unity but there should be some A* based navmesh implementation built in that would work great here.

In addition to that I have to agree with the others below that the use of theme isn't really there. This is a top-down wave-based shooter, an already established genre. Still very well put together for the time limit!

Developer

Thankyou for the feedback, I will try to fix those issues, please read my reply to melliflox about the theme issue, I had explained it there! Thank you for Playing!

(+1)

Wow, played this for quite awhile today, great fun.  Got to L28 I think on the dead hospital map :)

Developer

Wow, you broke my record, I hope you love this game! Thankyou for the review

(+1)

Volume slider doesn't work for me, had to use windows volume slider.

Developer

Oh Thank you so much for the feedback, I will check it out and fix it soon! Cheers :-)

Submitted(+1)

Why was the conversation below deleted? It seems kind of suspicious to me, I will keep this in mind. Explanation would be nice though.

Developer

I BY mistake deleted the first comment, then I think to delete whole conversation.

Submitted(+1)

Ahh I see, good thing I rarely close tabs.

Developer

and someone is thinking that I am using alts controls to rate, but the romsteady can check it all the rating IPs will be different. 

Developer

btw, I loved your game but I had stuck into something, I talked to all the people then I don;t understand what to do next? 

Submitted(+1)

What are you stuck on specifically? I can lend assistance if you need any. One hint, make sure to talk to the guy in the intro again.

Developer

Ok Dude, and please read my opinion that I post in community section about rating!

Submitted(+1)

I did. I hope this can all get cleared up soon.

Developer

Yeah!

Submitted(+2)

It's a fun wave-based arcade shooter. Graphics are good enough for the job and the sound works.

I don't think reloading adds anything but frustration to the game, and I'm not clear on how the theme really applies, but I enjoyed it for 15 minutes, definitely.

Developer(+1)

Thank-you for your review, Yeah I need to fix the reloading sound bug but How you can expect a  game with no bugs in a jam. Don't Worry I will fix it in Future. and The Theme is Survivor With Guns that's why I made 3 characters in main menu with different ability like sniper, ar, and shotgun. Thanks for Playing my Game Have a Nice Day :-)

Submitted(+2)

Oh, Fully agree on bugs; there are plenty in my game as well.

(1 edit) (+2)

It's a fairly complete product compared to most other entries. The sound design was nice and you've got a well-constructed & fully functional Menu/UI. There's also a complete pool of assets for blood, bullets, models, etc, which is pretty great visually for how quickly the game was developed.

It's fun at first. Before long, every wave turns into the exact same pattern of enemies spawning in a room and getting locked against a wall by their movement AI. There doesn't seem to be any real difference in enemies beyond size, appearance, healthpool, and move speed, which makes for a pretty uninspiring gameplay loop. 

There's not a lot of rhyme or reason to the level design either. Most parts of the map are just total deathtrap chokepoints, and you spend most of your time ducking around corners just slightly enough to hit the baddies without tricking their AI into freeing itself from perpetual wall-humping.

Your most egregious issue here is that you've missed the point of the game jam theme entirely. What is this supposed to be? Hotline Miami with, uh, more guns? Guns with guns? Bugs with guns? This game never could've been anything but a wave-based flash shooter. There's literally no other mechanic in place. 

All this said, it really is nuts that you put this together in such a short time. Really speaks to some impressive development skills.

Developer (3 edits) (+1)

I accept it, but I think you didn't properly read the description of the game. On the Description Section it is written that the enemies are converted into mad creatures due to some powerful rays, known as " GAMA RAYS ".  and one more thing if you will remove enemies blocking behavior you will be die easily. That's why to made it medium not TO HARD I added the collider into the objects, so they can stop for some time and you can easily kill them, and you say about looping, it is not in loop after wave 25 I guess there will be some zombie appear into the map and you have to kill them, the loop is made for practicing, I means that you will get 2 loops then game will change automatically, the game will be come hard that's why I made 2 loops. 

And you say about missing the theme, well it is something with guns, so I made 3 warriors based on there specialty you will be found on the game menu. First one is Ethan who use sniper weapon, Second one is John who use assault rifle weapons, third one is Ryu who is Shotgun specialist, so everyone time you will play the game you will get different kind of experience, and you can change also your experience by using Upgrade menu by pressing U, you can change health, agility, speed and etc stuffs.

THIS GAME THEME IS SURVIVORS WITH GUNS.  Yes, I know it is my fault that I don't introduce the theme, but I made it for purpose, I want my players to find it, so they will enrich some experience and look at game at there point of view, which will made game exciting to play and not boring. So, the players can add anything, like Soldier with guns, warrior with guns etc.

BTW, THANK YOU FOR YOUR GREAT REVIEW, I APPRECIATE IT. IF YOU WANT THAT I ADD OR REMOVE SOMETHING FROM THE GAME. PLEASE TELL ME AT COMMENT SECTION. THANK YOU :-) and this game is not a MOD xD.