First off, AMAZING job on this game!! With only 4-5 people working on this for just 10 days, it's very high quality, with great art, a great storyline and great characters! If I could give it a 4.5 I would because the one thing that I think would really help the player when playing, is when the phone is ringing, if you're getting closer to it, the ringing would get louder and if you were further away from it, the ringing would get/be more quiet. Overall though, it's an incredible game! Keep up the good work, guys!!
Calidad AAA.
Un trabajo increíble para ser "sólo" un juego jam. No sólo gráficamente, si no que se nota el curro que hay detrás con menús, opciones, interfaz etc. Podría estar a la venta perfectamente.
Lástima sea corto, pero de 10.
Okay here's my thoughts.
* The 3d/2d art combination fit really well and took me by surprise.
* Atmosphere was on point, the ambiance combined with the little spider guys crawling down the hallway was creepy +1.
* I love the models, they were very unique. My favorites were the humans, mainly because I know getting a body down right is tough. (I loved the weapons as well, I'm looking at you crowbar).
* The animations were really, really good. Picking up the gun and getting an overall view of the model was a nice touch. The enemies breaking apart added more depth to the combat and visuals. The exploding enemy was well done and unexpected.
* Cut scenes were great, the ending had a lot of work put into it and the overall story had a nice little spin on it.
I'll just add my two small cons down here.
* I got lost and backtracked at the pistol part, mainly because I was spooked and was running around without following the obvious lines on the wall.
* The text was a little too fast to read for a slow boy like me.
PS: You smell, but I enjoyed the game. Thank you for showing it to me. I can't wait to see your other projects in the future.
Great little game! My only complaints are that I couldn't skip dialogue forward by pressing the interact button again and that the phone part was kind of annoying. But it was really tense. I like how the lack of control in the bad end implies what happened. I'd gladly play something that expanded on this universe.
Oh and it's a small thing, but the animated talking sprites and the fact the character has sprites for diagonal movement were quality.