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Occult Survival's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment (Best Game) | #79 | 3.387 | 3.387 |
Aesthetics | #264 | 2.839 | 2.839 |
Sound Design | #337 | 1.968 | 1.968 |
Horror | #354 | 1.839 | 1.839 |
Story | #376 | 1.484 | 1.484 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I am agree with the comment below, anyway I was expecting some more upgrades like speed or something like that, very addictive for me and congrants. Try our game too!
Thank you but I don't have a Windows machine at the moment.
Can't say no to a good vampire survivor. Simple and effective.
I enjoyed the game, but I think maybe it could have benefited from more sounds or music. My only real complaint was when a mini-boss appeared the green background changed to a brownish color and that made is very difficult to see the bats for me. I think it was a harsh contrast and made the game artificially more difficult. A common problem with these games is that after several levels the game starts to lag like crazy. I think I had all of my abilities at level 8-9 except health.
Thanks for your feedback!
I think that the player moves a little too fast. I found myself outrunung all the enemies to the point where the magic ball didn't actually do anything (cause I outran them before actually killing them)...
I think the problem is on the diagonals. I noticed if I moved diagonally I seemed to move faster than orthogonally. After a while though my browser crapped out because there were too many enemies on the screen, so my game basically halted.
You're right. I didn't normalize XY Input resulted the player can move x1.4 faster diagonally. And I didn't implement the enemy despawn, it looks necessary now.
Pretty decent survivor style game. really needed some audio, but other than that, you did a good job.
A nice little vampire-survivor lite! I would've loved though if you pushed it deeper into the horror-theme to better fit in with the jam. Nice work over a short 7-day period, especially the balancing that felt very fair!
Really fun, Enjoyed it very much, A solid entry.
Really nice vampire survival like game. Hope you can add more enemies and attacks
I spent a massive 15 minutes in it and achieved lvl 26. It was fun, really liked it. Some music would be nice to added. GG!
Cool "vampire survivor" type game. Made it to level 29 and got overrun. Good job balancing in such a short time!
made it to level two, got my lightening up, should have not doubled back.
Have to say, I had fun! me getting cocky with the Field was my ultimate downfall
The gameplay was excellent! Surprisingly well balanced for a jam game.
The UI was a tad basic, but I also commit the sin of programmer art.
Very good submission!
Very cool game IMO. I loved the EXP system and how you can upgrade your character so that they get access to stronger weapons. The only downside is that the game start to lag horribly when there are too many enemies and objects on screen.
Great work! Loved the lighting weapon, super satisfying. Could use some sort of way to collect experience, the lighting gets really powerful, clears way past your screen!
Nice little survivors game. Could use some polish, but terrific work given the short amount of time you had to work on it!
Great VS style game. Well balanced which is not easy to accomplish in a short time frame like a jam. Would have liked more powers and options when upgrading, but in a good way because I enjoyed playing. Sound design and more juice would really help the experience but great overall.
Great VS style game. Well balanced which is not easy to accomplish in a short time frame like a jam. Would have liked more powers and options when upgrading, but in a good way because I enjoyed playing. Sound design and more juice would really help the experience but great overall.
pretty fun! well done :)
Played ur game last night. Very fun. I think a fixed speed movement system might feel a bit tighter than the acceleration movement style you used. Also a bit more sound effects, especially when collecting the stars, may have helped the game feel chunkier, but still super fun.