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Judgerist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #58 | 2.444 | 2.444 |
Horror | #105 | 1.889 | 1.889 |
Enjoyment (Best Game) | #108 | 2.111 | 2.111 |
Sound Design | #113 | 1.889 | 1.889 |
Aesthetics | #117 | 2.222 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The idea of this is really cool :3 I love moral decisions in games in general :D I thought it was pretty neat that there was that last sorta hidden option there as well, so that there was an additional choice on top of what was already presented. The fact that it's timed as well puts a lot more pressure on the player!
I found the text on the documents quite small/hard to read, but then I don't have the best pair of eyes in the world, haha x3
I hated the game (lie, I loved it), the fact of having to think what was a greater good when killing one of the two and having so little time to make such a great moral decision was such a feeling!, great work uwu
Is this a really complex statement on capital punishment? In games the "secret" ending is usually an ending that resolves all the conflict in a desirable way, as if the player has "earned" a happy outcome. But here that happy ending is that we get to kill two criminals instead of just one. This results in the fewest number of future victims, sure, but I imagine most players aren't really thinking about the victims for those 2 minutes. We're being asked which of the two men is most repulsive, most deserving of death -- and our ideal winstate is not having to choose; getting to condemn them both without discernment. Our 'victory' lies in not having to confront our personal feelings about the crimes at all, or take responsibility for which atrocities would be allowed to exist under the weight of our individual prejudices. How do we escape from this dilemma? We kill them all.
Perhaps moral conflict is the spookiest theme of all. Anyway, the text was really small.
Cool idea, left me wanting more cases to sift through. Wish there was more!
I had a hard time trying to pick up the papers. I would click multiple times, and I wouldn't be able to pick them up.