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New Ghost City's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment (Best Game) | #84 | 2.449 | 3.000 |
Sound Design | #106 | 2.041 | 2.500 |
Aesthetics | #123 | 2.041 | 2.500 |
Horror | #143 | 1.021 | 1.250 |
Story | #147 | 0.816 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Even the most horrifying monstrosities cower in fear of my unreasonable rent prices. With my five thousand credits, I can buy out any competitors. The more skulls haphazardly strewn across the rooftops of my city, the more I will charge my tenants. And I know they have nowhere else to go, since beyond the city limits is a literal infinite boundless void. Terrifying.
I agree with the comment below! It was pretty relaxing :3 I like it when I don't have to do anything overly strenuous :D Thought it was quite cute building a little town for all the ghosties! I didn't put much thought into it in the beginning though, so after a while, my town started to look like a mess, haha. I managed to tidy it up a bit though. Hope the ghosts enjoy their new apartments :3
I found this game quite relaxing. The blend of city tycoon mechanics and idle game mechanics make this feel like a start for a potential mobile game in the future.
Unfortunately I can't see that anything happens after the first ghost comes out and gets captured. I like the music though!
thanks for the feedback!
Just to clarify, was there a bug/UI issue or was the problem that it isn't clear what your supposed to do?
There's not really an end goal but for each ghost captured you should get credits that you can spend on taller buildings, things to attract more ghosts, etc.
At the beginning ghosts should be spawning every 15 seconds, and you should start with enough credits to build a small building.
For one, there was a fuzzy filter over everything at all times. I'm not sure if that's a stylistic choice or bug.
Second, only 1 ghost ever spawned. I waited a minute or two but nothing else ever did...
thanks, looks like the ghost spawning bug has something to do with export settings, I've fixed it (I think) and re uploaded. Maybe I'm disqualified now. I guess this what happens when you don't test every build before submitting lol.