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Three Nights's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #22 | 3.250 | 3.250 |
Horror | #25 | 3.167 | 3.167 |
Aesthetics | #41 | 3.500 | 3.500 |
Enjoyment (Best Game) | #57 | 2.833 | 2.833 |
Sound Design | #65 | 2.833 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
That was an interesting game! The beginning cutscene gave me Shadow of the Colossus vibes. I liked how the game's mood was pretty dark. The monsters made some pretty unsettling noises too.
I was a little confused on what to do though. I brought enough food to fill the plates at the top, but when the night ended, I still got a Game Over. The sign says to just bring food, so I assume I'm not doing anything wrong, but the game overs seem to say otherwise.
Either way, it was still pretty fun. Good job!
I like ur game tres nights. it made me too scared to close my eyes at night
I like the way you can retrieve arrows from the walls. And hunting a deer for food. But the enemy is just to hard :D . I can't survive more than 2 days. Cool game !
The first go I had I almost immediately got gobbled up, haha, really liked that animation of getting consumed by the angel, wasn't expecting it! I managed to last longer the next time around cos I was more ready with my arrows :3 I still failed though cos I couldn't find the food in time for the ward merchant, haha. I'm not very good at this sort of game x3 I did kill a deer cos I thought that would be the way to get food, but it didn't let me loot it, so I'm guessing I must be missing something else!
Anyways, the sound + the dark aesthetics + the creepy angels made for a pretty tense and spooky experience :3
Cool game! I didn't expect that from the thumbnail alone. Maybe you should consider adding screenshots so people are more likely to click on your game?
Also, it's not immediately obvious that you need to ward your loved one for the three nights, so I didn't understand why I lost my first two playthrough until I found the ward merchant.
Otherwise, I really dig the graphics and the atmosphere. I love that death animation too!
I loved the atpmosphere and sound design (and how it words like in 3D), great job guys!!
The atmosphere is really good, sort of a slow spooky vibe. The concept is neat too, although I was a bit confused about what to do (I understood needing to collect food, but even when I placed three on the altar it still ended in game over. Was I supposed to be in the room at the time?) I also kept getting tackled by an angel that was hiding behind a tree! An enjoyable submission overall, good job!
As an aside, I did try to play the windows version but I received an error - "Error: Couldn't load project data at path ".". Is the .pck file missing? If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension)."
thanks! Iโll have to double check the windows project, thanks for letting me know!
Fun! I liked that you can pick up/reuse the arrows. And the dying animation is great! I almost finished it I think but I got ambushed by a ghost that was hiding behind a tree.
I really like the atmosphere of this one, it has a real slow horror feeling to it. I think I would have liked a bit more of an idea of what to do at the start!
I really enjoyed the dying animation.
Like the idea, a little confused though... I killed the deer but can't seem to get the food? I don't know lol. Those angels are creepy though
thanks! If you had enough room for food in your inventory, there mightโve been a bug depending on where the deer died. Sorry you ran into that!