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PushPattern WebXR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #4 | 2.500 | 2.500 |
Aesthetics | #5 | 2.500 | 2.500 |
Overall | #6 | 2.250 | 2.250 |
Gameplay | #7 | 2.250 | 2.250 |
Theme | #8 | 1.750 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool! It felt very polished and professional, and the diagetic UX was a really nice touch
This is nicely made and looks good, albeit not making the best use of the carnival theme. I don't understand the challenge as there doesn't seem to be a timer or anything to cause a 'game over'..? Smaller things to add might be:
* Something to show you need to wait before pressing the buttons (in game mode #2).
* Different leaderboards for different game modes/difficulties.
* Some form of background for non-passthrough mode?
It's a great start, though, and I like that it works in passthrough.
The game looks a bit dark for me but perhaps it is aimed to be use in AR ? Simple gameplay but I miss a bit of the fun part, especially with a funfair ambiance maybe.