Play gameLuminary's itch.io page
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
- Really good looking game. I read your comment about how the Balance theme is incorporated into the slicing mechanic, but I thought the theme was in traveling up the buildings, especially as the distance between them expands... how to balance your earlier speed/momentum with knowing when to slice. The slicing mechanic is clear, but the timing is not since the ball auto-slices so much. It's not at all clear, at first, that it requires any intervention from me.
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