really fun and creative idea! The visuals and music are very nice too
Play game
Luminary's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.000 | 4.000 |
| Sound | #1 | 4.231 | 4.231 |
| Overall | #3 | 3.942 | 3.942 |
| Aesthetics | #5 | 4.308 | 4.308 |
| Theme | #36 | 3.231 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Really good looking game. I read your comment about how the Balance theme is incorporated into the slicing mechanic, but I thought the theme was in traveling up the buildings, especially as the distance between them expands... how to balance your earlier speed/momentum with knowing when to slice. The slicing mechanic is clear, but the timing is not since the ball auto-slices so much. It's not at all clear, at first, that it requires any intervention from me.
Comments
Great Game! It took me a little while to figure out that I could reshoot after the first shot, but after I did it all made sense!
Unfortunatly I couldn't connect to the server to summit my high score.
Great Game! It took me a little while to figure out that I could reshoot after the first shot, but after I did it all made sense!
Unfortunatly I couldn't connect to the server to summit my high score.
Excellent aesthetics, best I've seen across all submissions. And the UI is just fantastic, never gets in your way. Can't believe you did all of this in just 72 hours. Great job!
Wow, this is great! Fantastic sound design and graphics, and the gameplay feels really smooth. I think it was just lacking a bit on meeting the theme of balance. Other than that, this is really impressive! I also think it would turn out to be a cool mobile game with different levels and stuff, that would be a lot of fun. Great job!!
Hey, I identified the bug! It turns out it's just linked to the "F" key because of some artifacts of game jam debugging code I forgot to remove. You can either avoid typing "F" or get this new download that fixes the issue and has crash logging. Thanks for reporting the crash!
Excellent music, and aesthetics! Can't believe you made all the art, music, and coding. I didn't totally understand the relation to the theme that well, but overall a really nice game with addictive gameplay.
Thanks for the feedback! The theme was in the slicing mechanic, as you had to have balanced cuts and slice the lanterns exactly in half (it's weak, I know). I had trouble thinking of more direct interpretations that still resulted in a game that was fun to get high scores for, and others were certainly more creative in this regard.
Thanks for playing!
I really liked how this game looks and plays, I personally had a few problems. The game registered as suspicious from my PC's anti-virus which may have broken the highscores part of the game for me. Though the gameplay is very polished and the game itself runs well. The game also crashed after I tried to submit a score, but that could be the anti virus stopping it.
Oh no! Lots of foreign executables give warnings in antivirus software, but I don't think that is the problem. Does the error occur right as you press the submit button?
(And what was your name so I can check whether your games went through?)
Thanks for playing!
Edit: it might also be relevant where you're playing geographically and how fast your internet connection is; there may be odd behavior if the connection is timing out. The server is in eastern USA.
I did get a single submission from a J with a score of 4605. It looks like your score submission may be working, but for some reason the score fetching is breaking (the timeout is a couple seconds, does it feel like you're exceeding that?)
In the meantime, since your scores appear to be going through, here are the current high scores you can try to oust :)
- ALEAR: 39534
- JARM: 37231
- JARM: 26499
- XI: 23533
- GCCOM: 17239
- BOB: 16132
- XI: 16008
- XI: 15996
- GCCOM: 15736
- ZEB: 15500
Hi again! There's now a new download that has crash logging linked in the game page. If you're willing to give it a try to send me the log, I would appreciate it, but otherwise no worries.






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