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Firefish Inc.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #7 | 3.615 | 3.615 |
Overall | #12 | 3.077 | 3.077 |
Sound | #14 | 2.846 | 2.846 |
Gameplay | #20 | 2.692 | 2.692 |
Theme | #22 | 3.154 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you use to make your game??
Unity
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Comments
Nice spin of the theme. I wish the gameplay was a bit more engaging.
There are a lot of fishing mini games to take inspiration from. A small quicktime event to reel fish in, or the ability to aim for a specific spot would be nice. Anything to give the player a bit more agency.
Thank you for the feedback :) I would've liked to add some sore of mini game like you said but sadly I underestimated the time I had to create the systems and wouldn't have been able to implement one within the deadline
a cool game to chill and kill some time, I’m not sure the theme is particularly strong here tho
cheers!
Thank you :) I was trying to implement it in a different way than it usually would be looked at
Su cute visuals! I like what it's look like, and relaxing. Good Job.
Thanks so much!
I liked the idea of game's creativity. It would be cool idle game with extra enhancements. Good job! 😊
Thank you! :)
I liked this game, I think it has the potential to be a great idle game with some adjustments and the ability to automate. I stopped playing after the second day because I felt like I had pretty much gotten the idea and it seemed like it would take a very long time to lose. Loved the art and overall aesthetic, the music was nice but I think the game could have really used some sfx, at least one for when the bobber goes down.
Thank you for the great feedback :)