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Thieves and Trinkets's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #39 | 2.619 | 3.429 |
Aesthetics | #43 | 2.400 | 3.143 |
Overall | #49 | 2.237 | 2.929 |
Sound | #50 | 1.964 | 2.571 |
Gameplay | #53 | 1.964 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
An interesting concept and great looking animations! The gameplay could use a bit more polish, and the strategic elements could use some further design iterations. It seemed like an optimal strategy is to hang out by the counter near the exits, and watch for anyone looking around as they are about to leave, which does not incentivize moving around and exploring the rest of the shop. But with some polish and iteration, this could be really cool!
Thank you for playing!
Was a fun concept, I did think it seemed a bit too easy as the suspicious customers all seemed to do the same animation, although as more customers came I stopped being able to track them all so seemed ot work. Think it has good potential if you were to take it further with polishing and more features
Thank you so much!
I liked the game! The store was was really well done, and it was fun to look for sus customers!
Thank you!