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A jam submission

Survival crewView game page

Submitted by AlexOnTheMoon — 46 minutes, 7 seconds before the deadline
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Survival crew's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#123.8183.818
Sound#353.0003.000
Overall#363.2273.227
Aesthetics#503.1823.182
Gameplay#552.9092.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nice and funny game, and mechanics is interesting) 

I really like to play this) 

Developer

nice to hear, thank you! 

Submitted

Good idea and visual, interesting to play, I hope you continue to develop it and put it in some store

Developer

thanks! 

Submitted

Very original idea making a mini-rts type game! As others have said, a how-to-play or more in-depth tooltips would be helpful. Also, my game crashed after an asteroid collided with a turret.

Developer

Thank you for feedback! Yeah, I believe it should fixed in new version now

Submitted

Pretty fun game. After reading some of these comments it sounds like I didn't understand some of the mechanics. Didn't realize that the units could move. I'll have to retry the game and try to figure it out.

Developer

Oh shoot! Sorry man, I kinda didn't know how to implement unit control tutorial

Will definitely do now

Thanks for playing!

Submitted

This was so fun and intense! Loved the art and the sounds, and definitely fits the theme. Would be cool to have the cost of each item when you hover.

Developer(+1)

Thank you friend!

I added costs, hints and fixed bugs

I had an issue with the accuracy of the the button boxes on the bottom of the screen, besides that it was fun.

Developer

Yeah, it might happen unfortunately. This i s the reason I haven't added fullscreen

Submitted

Neat stuff you got there! Art style is consistent, game is quite lightweight (the way it opens up etc).

So some critics from me:
1- More information when hovering over build/repair items would be nice, I had no idea what the items were and had to buy/figure out what they were.
2- A building selling/moving feature would be neat, I had an o2 gen misplaced so its left was blocked, so I couldn't use it.
3- The first 10 second of the game is kind of just waiting around which is not ideal.
4- Every RTS must have the character grouping feature! Like "control + 1" when our guys are chosen to set them an hotkey so we can select them back with "1" later on.

Meanwhile I may have many critics, I enjoyed the game more than most games on this jam. Also must say it feels nicely polished. Overall good game!

Developer(+1)

Thank you so much! This i s a really valuable feedback

Al lpoints are valid. I had adding button hints on the list but was  low on time to do it.

Good idea! I've been playing StarCraft for a long time so I know how useful are control groups