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Survival crew's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #12 | 3.818 | 3.818 |
Sound | #35 | 3.000 | 3.000 |
Overall | #36 | 3.227 | 3.227 |
Aesthetics | #50 | 3.182 | 3.182 |
Gameplay | #55 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice and funny game, and mechanics is interesting)
I really like to play this)
nice to hear, thank you!
Good idea and visual, interesting to play, I hope you continue to develop it and put it in some store
thanks!
Very original idea making a mini-rts type game! As others have said, a how-to-play or more in-depth tooltips would be helpful. Also, my game crashed after an asteroid collided with a turret.
Thank you for feedback! Yeah, I believe it should fixed in new version now
Pretty fun game. After reading some of these comments it sounds like I didn't understand some of the mechanics. Didn't realize that the units could move. I'll have to retry the game and try to figure it out.
Oh shoot! Sorry man, I kinda didn't know how to implement unit control tutorial
Will definitely do now
Thanks for playing!
This was so fun and intense! Loved the art and the sounds, and definitely fits the theme. Would be cool to have the cost of each item when you hover.
Thank you friend!
I added costs, hints and fixed bugs
I had an issue with the accuracy of the the button boxes on the bottom of the screen, besides that it was fun.
Yeah, it might happen unfortunately. This i s the reason I haven't added fullscreen
Neat stuff you got there! Art style is consistent, game is quite lightweight (the way it opens up etc).
So some critics from me:
1- More information when hovering over build/repair items would be nice, I had no idea what the items were and had to buy/figure out what they were.
2- A building selling/moving feature would be neat, I had an o2 gen misplaced so its left was blocked, so I couldn't use it.
3- The first 10 second of the game is kind of just waiting around which is not ideal.
4- Every RTS must have the character grouping feature! Like "control + 1" when our guys are chosen to set them an hotkey so we can select them back with "1" later on.
Meanwhile I may have many critics, I enjoyed the game more than most games on this jam. Also must say it feels nicely polished. Overall good game!
Thank you so much! This i s a really valuable feedback
Al lpoints are valid. I had adding button hints on the list but was low on time to do it.
Good idea! I've been playing StarCraft for a long time so I know how useful are control groups