+: gameplay, graphics, working leaderboard
-: no sound
Criteria | Rank | Score* | Raw Score |
Gameplay | #45 | 2.772 | 3.250 |
Aesthetics | #54 | 2.772 | 3.250 |
Overall | #77 | 2.132 | 2.500 |
Theme | #77 | 2.132 | 2.500 |
Sound | #113 | 0.853 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Thank you for trying the game out! Glad you liked the gameplay and graphics. Sadly we didn't have a dedicated sound designer in our team for the game jam so we didn't put any priority in that field, we do however acknowledge the importance of sound design in games and if the game recieves any updates, we will definetly put more effort in sound design.
Fun run-around/beat-em-up. I like the picking up the weapon of the last enemy you killed.
Thank you for playing the game and your feedback! Yes, the bow does a raycast-based damage, the line is just a visual representation. I have recieved complaints about it from my testers too, but had more important problems that needed fixing and have forgotten about it. Thank you for suggesting the weapon-showing, it is a great suggestion!
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