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ROCKFIRE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #38 | 1.888 | 2.800 |
Sound | #40 | 1.888 | 2.800 |
Gameplay | #43 | 1.483 | 2.200 |
Aesthetics | #43 | 1.753 | 2.600 |
Overall | #43 | 1.753 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the concept of this, although it did take me a minute to grasp exactly what the aim is. Other than that, though, this was pretty fun to play! It took me a little while to realize that sometimes you can jump the blocks by accident, so I agree with User8426 that a line prediction would be a really good addition. Regardless, I like it!
Thanks for your comment ! We will thinking about that aim you ask, but for me, i tink the game is more difficult without, and the game as been made for being hard to beat. But maybe we will working on it :)
No worries, and I totally get what you mean and I think that makes a lot of sense, it definitely puts a fair challenge in when you can't see where you're aiming. One thing I found when playing was that there wasn't much of an indication of what I'm supposed to be doing, you know? I figured it out in the end, but initially it took me a minute to properly understand what I was trying to hit. That's nothing big or anything, though, and I had fun playing!
The Tutorial page is badly explain ? If yes tell me, i'll rework it for better understanding for future player
Nice game. Maybe in the future if you update the game you could add a line that predicts the direction of the ball when shot but as a setting to make the game easier.
Thanks ! Like i mentionned to another user, the fact is for the moment there is not aim line because the game as been made for being hard to beat. The player need to understand how the aim work to beat the game. But maybe we will add it like an option for player who want to reduce the difficulty.