I was excited to play this one, a janky firefighter simulator is a great idea!
In playing it though, I think it was a bit TOO janky. For starters making a multiplayer game is commendable for SBIG, though frankly I think that part should've been axed and more focus put on the actual gameplay.
I can seemingly only pick up people if they're facing upright, but I can't really just easily yeet them to the safe zone because they very easily clip through the fire engine and off the map. That being said, the yeeting itself is fun!
I also liked being able to smack down the doors with the axe, I don't know if it was intentional but the first time I chopped a door down my character did a sort of spin move to do it which was hilarious.
As far as I can tell the firehose doesn't work which is unfortunate. And seemingly the little meter at the bottom is also non-functional?
This was a great concept, just held back by some bugs and I honestly think some misplaced effort.
Still a fun experience though, good work!
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