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Pull it's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #39 | 3.118 | 3.118 |
Modifier | #43 | 2.824 | 2.824 |
Overall Good | #48 | 2.588 | 2.588 |
Graphics | #51 | 2.824 | 2.824 |
Overall | #51 | 2.706 | 2.706 |
Gameplay | #53 | 2.471 | 2.471 |
Overall Bad | #76 | 2.412 | 2.412 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Any additional information for voters?
4 trophies(ending) in total
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Comments
This was a really interesting entry that made me think! I managed to get all 4 trophies eventually!
I really like games that have more than what meets the eye! Amazing what you can do starting from a very simple control scheme! Well done!
Interesting premise, but I got stuck very quickly and could only figure out the dynamite and fish trophies. With your apparent number of possible actions so low and the lightbulb exploding immediately before I can figure out what else it does (since clicking on it DOES rotate it), I'm not really sure where else to go with this.
-- Epsilon
It's a weird, experimental game. Is it so bad it's good? Not sure, to be honest. It has major art game vibes. I managed to get the dynamite, but then got stuck. I think there's definitely more to discover in this game, I just didn't have the time or patience to (sorry).
Nice sound design. Thought it was a cool concept, congratz on submission!
I managed to get two trophies. For what it’s worth, the sound design here is very excessive. It gave off AVGM vibes at first, but I was pleasantly surprised by what this game actually was. Did start to get a bit uncomfortable with the continued mouse flailing, so eventually I decided to call it quits, but still, very good effort.
I only figured out how to get one trophy, but it's a really neat concept!