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Finger The Bunker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Bad | #21 | 3.636 | 3.636 |
| Sound | #24 | 2.909 | 2.909 |
| Modifier | #28 | 2.091 | 2.091 |
| Graphics | #28 | 3.273 | 3.273 |
| Overall Good | #29 | 2.455 | 2.455 |
| Overall | #30 | 2.742 | 2.742 |
| Gameplay | #33 | 2.091 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
"blood and gore" theres a finger hiting you, violently and it makes you bleed, you would have to see it, its crazy
Any additional information for voters?
here's a trailer https://youtu.be/g2KJXpvf9e8 maybe that will help.
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Comments
So this was an interesting one for me! I started by watching the trailer and reading through the instructions, but I still had a lot of trouble properly playing this game.
I think the idea of objects disappearing when you lift your mouse button is a pretty major issue. The first few times I played I just thought there were being auto-applied on click, when actually they were just vanishing into thin air.
I also couldn't quite understand how to defeat the fingers? Walking past one takes away about half your health while the med-boxes seem to only restore a small amount. I feel like I was missing something, and I think the game could definitely do with an intereactive tutorial of some sort which would massively help!
Otherwise though the graphics are really cool, and there is a good scary vibe to the game. Thanks so much for submitting!
I want your personal opinion, right now is the game worth adding tutorial? Also I sorry this is not ment to look passive-agressive.
I admit I was confused by this one, at first I tried to pick up the items and walked through the levels, but none of the items were added to my inventory and then I starved to death.
Once I re-read the instructions on the page, which by the way you should probably increase the lightness of the text on that page I found it hard to read, I was able to properly pick up items and eat beans and open some crates. But I was still stymied by the fact that my mouse picked up two items at once so one of them disappearde when I added the other to my inventory. And somehow my crowbar disappeared when I used it to open a box. Maybe they're one time, use I couldn't tell.
But after another few minutes of seeing nothing and hearing basically nothing but the sound of my characters footsteps and opening containers I just gave up. I'm sure the finger is spooky but I never saw it.
I would recommend increasing the speed of the player character, and maybe changing the controls for picking up items to be pickup on click instead of drag to inventory, or atleast change it so only one item can be dragged at a time. Also increasing the chance of the finger to show up would help keep players engaged I think, because currently it seems like its all build-up and no payoff.
So sadly for me this was kind of a "meh" experience.
I noticed the instructions on the itch page (it would probably be worth adding something saying ‘press E to open cabinets’ and ‘press F with the crowbar to open boxes’), but, even then, the experience was mostly one of confusion (having no idea what the hell I was meant to be doing) rather than the presumably intended feeling of dread/fear/etc, and, ofc, the fingers generally lead to a rather swift death whenever they appeared (especially because I didn’t have anything I could use to defend/sustain myself with). So, overall, genuinely unsure about how I actually feel about this game.
That was a terrifying finger! Interesting choice and implementation of the theme. Thanks for making it!
I dont know what i just played or what im supposed to do but it was a good experience. Walked around, found a crowbar, the crowbar dissapeared from existence and then i got stuck under the floorboards and starved or something:D
I made an explanation how to play in the description if you want to try again :)
I shuffled slowly and awkwardly through a bunch of rooms, tried to open cabinets but nothing happened, sat on the edge of my seat while the tension built but no finger appeared. I'm not sure if that's the concept, a parody of survival horror where nothing actually happens, or if the web build is broken.