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Melon Castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game design | تصميم اللعبة | #33 | 1.600 | 1.600 |
Theme | الثيم | #36 | 1.400 | 1.400 |
Core mechanics | الميكانيكيات الأساسية | #37 | 1.200 | 1.200 |
Art direction | التوجه الفني | #37 | 1.400 | 1.400 |
Creativity | الإبداع | #38 | 1.400 | 1.400 |
Overall | #38 | 1.400 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The game idea is good but there is a number of issues. For instance, it was too hard to use to interact with the watermelon which may make the game unplayable for many players. The main menu is also unclickable. It can be a good puzzle game if the mechanics are improved. Defiantly, it also needs some SFXs and instruction. Last, what is the relationship btween the watermelon and castle?
Theme idea | فكرة الثيم
فكرة اللعبة بكل بساطة ان الموت ليس النهاية
ويجب ان يموت اللاعب باماكن معينة لاستخدام جثته لاكمال التقدم
قمت باخذ الفكرة من لعبة "rag lab"
طبقتها بوضع اشياء تحتاج استخدام جثة اللاعب فيها
مثل وضع الجثة بحفرة لاكمال التقدم
Do you allow showcasing your game | هل تسمح بإستعراض لعبتك ؟
Yes | نعم
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