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Monster's Echo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #107 | 3.266 | 4.000 |
| Engagement | #111 | 2.858 | 3.500 |
| Overall | #130 | 2.654 | 3.250 |
| Theme | #133 | 2.449 | 3.000 |
| Gameplay | #144 | 2.041 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Unfortunately I couldn't play this because of a dll file missing which is a shame because I really wanted to have a go!
What did the error say? Windows Defender or antivirus settings may have ate the UnityPlayer.dll, that’s been known to happen. It’s a safe Unity build. :)
Ah that's what it was! Thanks for letting me know, I'll ty it again.
Another Unite entry! Congratulations on the submission! :) I noticed I made it to the special thanks in your credits, and it made my day! I would love to see you build more on the battle system. Absolutely loved your camera work in the cutscenes!
Thanks! Your dev blogs from The Northsong Rift on bridging Unity-Unite together were super helpful. Glad to see you made a submission, too!
Kudos for creating a game in Unite, it's a beast.
Kind of reminds me of the good ol' wizardy 8 days
Controls take a little getting used to
Needed a map by the end haha
Thanks for playing! The controls actually use the same “party” actor system as all RPG Makers, logically. So >Set Move Route, etc., affect your character just as they would in 2D, translated to the 3D worldspace by their official 3D Dungeon add-on. Definitely has some quirks (if you don’t disable dash on these maps, your first-person move speed is a madman’s) but it’s neat.