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A jam submission

FLOOD: The Crystal NinjaView game page

Escape the approaching flood whilst gathering crystals!
Submitted by 89o (@89odev) — 4 days, 21 hours before the deadline
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Play ninja simulator

FLOOD: The Crystal Ninja's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.5004.500
Audio#14.3334.333
Game Feel / Polish#14.6674.667
Art#24.1674.167
Stability#24.8334.833
Innovation#53.8333.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What generator did you use? If it's not the one on the jam page, provide the link.
My own generator! :D

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Comments

(1 edit)

I love it. The game makes me play over and over.

In my opinion, the placement of the crystal and design of the dungeon mixed up awkwardly. I do know that the crystal was placed somewhere that cannot be easily approached, so it makes the player be concerned about which one would be better: score or safety. But, if you want that effect, there has to be a alternative route for the crystal. then you can make player 'choose'. Actually there are some alternative routes in this game. But, it need to be polished.

Plus, if you want a game like Downwell,  I recommend you to choose the direction of the path clearly. Downward path like Downwell? Upward path like ESCAPE made by Incredible Ape? Any other directions are possible.

Thanks for making a great game and hosting the jam, 89o.

Submitted(+1)

This might me my favourite game from the jam. Everything from the art to the microdecisions you have to make: Do I try to get that crystal or do I hurry up so I don't die from the flood?

Please expand this and release it as a full game. 5 starts in every regard!

Developer(+1)

You're damn right I will! I have lots of plans, and I already wanted to make a game like Downwell for a loooong time. Thanks!