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Botdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5 | 3.333 | 3.333 |
| Replayability | #6 | 2.667 | 2.667 |
| VFX | #8 | 2.667 | 2.667 |
| Overall | #8 | 2.639 | 2.639 |
| Enjoyment | #10 | 2.167 | 2.167 |
| SFX | #10 | 2.333 | 2.333 |
| Application of Theme | #10 | 2.667 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hi folks!
Thanks for playing my game! This game is all about preserving the energy stores you have available on a harsh moon.
This game was written in one of the earliest game creation systems (-- a system called "ZZT" from Tim Sweeney, of Fortnite fame, from way back in 1991), so the graphics are probably a little different than you're used to, but that's by design.
Every block in this game was painstakingly crafted by hand, except the randomized moon terrain which you can watch generate in real-time :) Hope you enjoy!