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Plura Tune-A's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
✨ Soul | #29 | 2.619 | 4.000 |
💖 Heart | #34 | 1.964 | 3.000 |
Overall | #35 | 1.909 | 2.917 |
🧠 Mind | #35 | 1.746 | 2.667 |
💀 Body | #36 | 1.309 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you revive?
A music-box game I thought about in 2019.
Did you use any modifiers? If so which?
Bare bones (there's no graphics)
What was your goal? Did you succeed? Any noteworthy lessons?
I wanted to make a music game about discovering melodies for my toddler. It mostly succeeded, but I think a visual component would help to make it more engaging. Kids will try every button, and they don't really understand the idea that a button might not do anything, so I made sure that every key makes a sound.
Who all worked on your submission?
Collin Eye - @collin_eye
Did you use any noteworthy assets in your project? If so what?
University of Iowa Electronic Music Studio (https://theremin.music.uiowa.edu/MIS.html)
Philharmonia (https://philharmonia.co.uk/resources/sound-samples/)
Street ambience recorings by Lazymonk, Colton T Brown, and Thomas Ryder Payne
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Comments
Supeerrrr calming. I'm very tone deaf and can't play any instrument to save my life, but this made me feel like I was playing along with the music. Really thought it was lovely!
Glad you had that experience, exactly what I was going for!
I like this although it takes a bit to get into the groove of not feeling like you're getting instant gratification. Neat music and it makes for a nice, calming ride. I love experimental games like this!
Also, a quit button in a jam game is much appreciated. (Not that I wanted to quit, it's just rare in jam games)