Good interpretation of Space Invaders! The fact we can fire only 1 projectile at once make the game harder in a good way, so we have to think carefully where we want to shoot. Good job!
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Blast's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Entertainment | #75 | 2.454 | 2.833 |
Overall | #84 | 2.454 | 2.833 |
Theme | #86 | 1.876 | 2.167 |
Appeal | #91 | 2.309 | 2.667 |
Authenticity | #108 | 2.021 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nicely done and congrats on your first jam game! The game is fun and hits the right notes, you implemented things nicely like the different colour star ships and music - even a proper settings screen! I played the game with a controller (because for whatever reason the spacebar wasn't firing the ships gun) and got to round 25 before calling it a day. I'd love to see the game get harder over time to really help sell the pressure of the original. Nice work and kep jammin' :)
Fun game! Hey, good job packaging for linux, it worked perfectly. It feels like space invaders and gives me the 'aaah need to hurry' felling as they get lower. I think the wii is 480p, so that could be the target platform. Thank you for the game.
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