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Time Tactics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use Of Theme | #10 | 3.500 | 3.500 |
Gameplay | #13 | 2.800 | 2.800 |
Presentation | #15 | 3.400 | 3.400 |
Overall | #15 | 3.100 | 3.100 |
Uniqueness | #19 | 3.100 | 3.100 |
Enjoyment | #22 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you follow the theme in your game? If not then your game will not be judged.
Yes
Which game engine/framework you used?
Unity
Did you work alone or with a team?
Alone
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Comments
cool game I love it.
Really cool. I enjoyed playing on the hardest difficulty because it was absolute chaos!
I think I needed a bit more of a tutorial, but overall looks good and gameplay was also good!
The art is good. i love it.
good controls, simple gameplay, great!
the artwork is superb!
nice
Just finished chaos mode within 16 loops :D Nice use of the theme!
I really like the idea of working together with your former selves. Nice job! I have only noticed that enemy ships and projectiles does not rotate properly it is a very easy fix in Unity, that could improve the visuals.
great suggestion I just fixed these, thanks for playing!
dont work :(
just updated the game with a fix, thanks for your comment