Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
Delca published a toy 5 years ago
A browser toy made in HTML5.
Generates short, random sequences of notes. "Next" to generate a new song "Encore" to play the song based on the input numeric value Libraries used in making this : Teoria to manipulate notes Tone.js for an easier experience with the WebAud...
seed42 published a game 5 years ago
A browser game made in HTML5.
"BlockoLand" builds procedural Block Settlements - Created for PROCJAM 2018 Controls: left click on highlighted "building box" to complete/destroy building arrow keys or WASD for camera movement right click to rotate camera mouse wheel for...
TheJames12112 published a game 5 years ago
A browser game made in HTML5.
A simple island generation tool created for PROCJAM 2018. Based off the Procedural Landmass Generation tutorial by Sebastian Lague Controls Spacebar - Generate terrain Escape - Show/Hide settings window
sean_ published a game 5 years ago
A downloadable game for Windows.
this game consists of 5 generators. none of them are really meant to generate anything physical, its kinda just tests with cellular automata, sine waves and audio. controls: left - previous room, right - next room, up - increase variation...
mattmirrorfish published a game 5 years ago
A downloadable game.
Walk around, look at the lights and listen to the sounds. Environments and music are procedurally generated and different each time. No goals, no nothing. Created as part of Procjam and 7DFPS 2018. I've made the full source code (including...
mdsw14 published a generator 5 years ago
A downloadable generator.
You don't need to download this generator to use it - it is available at https://mdeselincourt.github.io/megagameML/ . You are welcome to download it if you are interested in the code. This is a project to generate a JSON representation of...
Barkintosh published a game 5 years ago
A browser game made in HTML5.
A cute little space generator I workedon for no reason, then found out the opportunity to post it here for the PROCJAM. Names can end up offensive but that's above my power ^^ Hope you find it satisfying and relaxing as much as I do.
Phush published a game 5 years ago
A downloadable game for Windows and Linux.
About Drive a boat, shoot balloons. Camera and movement modes: Press V to switch between modes, Escape to pause. Translational Orthographic: Controls: * WASD movement * Mouse to aim * Left click to fire * 1,2,3 to change ammo Rotating Persp...
nikki published a experience 5 years ago
A downloadable experience for Windows and macOS.
my submission for procjam 2018 an automatic painting please sit back and relax restart for a new, yet similar, experience
schazers published a game 5 years ago
A downloadable game for Windows and macOS.
You've woken up in an abandoned robot production factory. The robots have gone rogue! You'll have to beat them in Robopong. Do it for the humans. I made the game a few weeks ago and added a bit of polish and proc gen'd art for Procjam...
methronus published a bestiary 5 years ago
A downloadable bestiary.
Background This story generator is made using the Improv tool. For more information on what Improv is, please check out the following links: http://www.procjam.com/tutorials/en/improv/ https://improv.readthedocs.io/en/latest/ --------------...
Meditator published a game 5 years ago
A downloadable game for Windows, macOS, and Linux.
A very preliminary prototype for an FPS roguelike in a procedurally-generated dystopian urban setting. Right now it consists of a basic map generator and some mostly empty buildings you can enter and walk around in. If you try it and you li...
TyNorman published a game 5 years ago
A downloadable game for Windows.
Developed for 7DFPS and ProcJam 2018. IslandPop Photo is a photography game and walking simulator heavily inspired by the City Pop era and the works of Hiroshi Nagai. Explore procedurally generated islands with your camera to take photos an...
A browser art made in HTML5.
A procedurally generated interactive environment whose movement is driven by the trigonometric functions of Sine, Cosine, and Tangent. Developed with Unreal Engine 4, in about 4 hours. Created for 7DFPS 2018 & PROCJAM 2018 . ---------------...
Loading more…