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A jam entry

Speaking From ExperienceView game page »

Procedural NPC communication
Submitted by Baturinsky with 1 day, 9 hours before the deadline

Comments

Jupiter_Hadley · 18 days ago

Really nice concept! I included it in a compilation video series of all of the ProcJam creations, if you'd like to take a look! :)

Thanks. Though I'm not very happy with my prototype myself, as it does not really highlights the idea behind it. Instead of struggling with skill and item systems etc, I should have probably make something more to-the-point, with randomly generated, but more variable memories and richer NPC reactions to them.

Cool prototype! I liked reading about your thought process and how the conversations are built upon experiences. I think Wasteland 2 had a system that was based on topics that your character had heard, but your experience system sounds much more interesting.

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