Difficult but fun!
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GridRPGPuzzler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Design | #18 | 4.000 | 4.000 |
Fun | #27 | 3.500 | 3.500 |
Overall | #42 | 3.438 | 3.438 |
Audio | #46 | 3.250 | 3.250 |
Graphics | #70 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
How is the difficulty of the game i am still working on the AI but the game is supposed to be super difficult especially the last level ambush.
how do controls fell. are they easy to understand and quick. there is now a check box on top left that allows you to switch between normal and quick Snap mode. let me know if quick snap mode feels better.
is the game too fast or is it too slow
the toggle for pick and snap will allow faster controls(snap mode requires a right click to cancel instead of clicking on a button)
the Game play speed can be adjusted by switching between normal fast and debug mode.
i would like feedback on how animations look in both normal and fast mode. the debug mode is faster but not proper for animations.(still pretty stable though)
What did you update?
The Enemy AI, Different Control Schemes and Gameplay speed(by skipping animations)
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