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What is Gaming?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Use | #12 | 3.933 | 3.933 |
??? | #16 | 3.867 | 3.867 |
Stink | #19 | 3.533 | 3.533 |
Stank | #20 | 3.600 | 3.600 |
Objet d'art | #20 | 3.800 | 3.800 |
Overall | #23 | 3.400 | 3.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What modifiers did you use?
butts - we talk about butts here
Perform a Blood Sacrifice - audio for all the voice acting doesn't work... I don't care
Early to bed, late to rise - I think I spent like... 3 days on this
How would you consider this game to be Pompous Trash?
Imagine being on a bad first date with a know-it-all who won't stop talking.
Did you accomplish your goal?
Basically
What was your goal for creating this game?
Pompous Trash
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Comments
Donated and followed
I like how you basically have to get sucked into the writer's perspective in order to get anywhere in the game. A fun representation of a one sided conversation masked as dialogue.
Amid the grand tapestry of technological progress, a query of paramount significance emerges: Can a game ascend from its origins to attain the stature of art? The very demarcation between the traditional realm of artistic endeavor and the immersive embrace of engagement becomes an intricate riddle in this digital epoch. Behold, a game, a meticulously woven mosaic of intricate design and emotion, stands as a modern-day counterpart to the canvases of old, where creators deftly wield the arcane language of code and the artistry of design to summon forth sentiment and craft elaborate narratives.
Yet, let not mere nomenclature veil our perception; the appellation "game" scarcely encapsulates the profundities these creations unveil. Rather, the epithet "interactive experience," with its expansive resonance, seems more fitting to acknowledge the immersive odysseys that games unfold—acknowledging the intricate interplay of artistry and emotions they orchestrate. Thus, whether we decree them games or bestow upon them the moniker of interactive odysseys, these creations, without a doubt, possess the potential to be veritable vessels of artistry, imbuing the ongoing narrative of human ingenuity with new layers of brilliance.
Hmmm.... Pompous games are simply just fun.
This is just an interview with Jordan Peterson
Pompous for sure but needs more self-indulgent asshole.
Highly enjoyed this. Very cool execution!
How can mirrors be real if our games aren't real 👌