I started working on Motel 666 at the opening of the jam by setting up a trello board to keep myself on task while working on it. Currently I'm at 79 Cards total in the board and I expect it'll grow by maybe a dozen more as I find components necessary that I didn't fully scope out for the game.
At the moment I have an intro screen complete with music that launches into the game's opening. I've been spending most of the time I've had to develop the game working on assets, and I'm focusing on finishing up the tileset for the various levels by the end of the week. Next week I'm hoping to have the full game environment built and collision ready so I can work on putting in all of the scripted events and interactions in the game.
Please enjoy the splashscreen and main menu in lieu of exciting gameplay: