I actually had a friend note the same thing that the fireballs should stop when you get close to the right of the level. I have a part of Knight Thief in Vadine: Bite-Man in a later stage and I fixed this issue :)
I really liked this one! But I do think there should be some health power-ups (it's pretty hard to survive after the second 'coin' level given that fireballs come from the right of the levels when you're about to go to the next level).
I liked the art style on the levels, but I think the character's resolution doesn't quite match with the rest of the art.
Comments
I actually had a friend note the same thing that the fireballs should stop when you get close to the right of the level. I have a part of Knight Thief in Vadine: Bite-Man in a later stage and I fixed this issue :)
Thanks a lot for the feedback!
I really liked this one! But I do think there should be some health power-ups (it's pretty hard to survive after the second 'coin' level given that fireballs come from the right of the levels when you're about to go to the next level).
I liked the art style on the levels, but I think the character's resolution doesn't quite match with the rest of the art.