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Fake It 'Til You BLADE It!'s itch.io pageJudge feedback
Judge feedback is anonymous.
- The game plays very well in the browser and the GDD is well written and acts as a great base for the games development. The walking and attacking feels generally good, my suggestion would be, that you dash on the release of the button not on the pressing of the button this way players can correct a little before dashing, while pressing you could have something like a charging animation as well. The pace of the game is a little slower than anticipated be cause the player needs to make some pretty precise jumps to progress, but I like the puzzle to the jumps as well so it's not a bad thing to take away some speed. From the looks and feel of it a comic/manga style of UI might be really fitting for the game. Great prototype and keep up the good work.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1Qm-3xqgeKPRpHhXX50u3FiosrnCFXxov/edit?usp=sharing&ouid=117327832876463305181&rtpof=true&sd=true
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarise your game!
dash game you dash into enemies
Please explain how your game fits the theme:
first game thankmks
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