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The Heist Of Alkahest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I love the idea of this game! It has a great foundational ideas. It's a very cool interpretation of the theme and is very well executed for the time frame! Constructive criticism: Add a tutorial level with prompts in game Add more variation to the alchemists
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
It's a stealth game with a twist, instead of just having guards, keys and other stealth mechanics, there are a series of potions that are dropped in the levels making all sorts of changes to the environment around you, requiring you to adapt quickly.
Extra Notes
Yes, I hope I can fix it till the end, but for some reason, the lights do not rotate as should when the enemy moves up and down, this is an issue that does not appear in the engines editor, so Im having trouble understanding what the issue is, I have never encountered something like this before.
ALSO please use [p] to restart a level, since stage 1 doesn't inform you of that because of a bug that the game over text doesn't appear.
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Comments
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