I really enjoyed the sounds! The style reminds me of a spookier hollow knight. I ended up getting stuck on the 4th level with all the crystal emitter things. I didn't seem like I had enough ingredients to make the potions I needed to survive. Still fun but short experience!
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Unseen Alchemist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Cleverness | #1 | 5.000 | 5.000 |
Theme | #1 | 5.000 | 5.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Love the alchemical/shadow play! Great incorporations of the theme with clever gameplay, really tying it all together. The craft menu in/out mid-level felt a bit rough when the tension feels high. Obviously you can design your levels around that, but either having something smoother or a way to break that tension may be nice.
Did you include your Game Design Document as a Google Drive link?
Yes https://docs.google.com/document/d/12KZf-7wUBvis_Bga7LYllxgvNxj9b6uDbYRyvFflGAA/edit?usp=sharing
Seriously... did you include your Game Design Document?
Yes , but I'll put it up top juuuust to be sure
Is your game set to Public so we can see it?
Yes
Tell us about your game!
We really wanted to lean into the theme of shadows and alchemy, so we made a game around crafting a selection of potions using limited resources while using both potions and the environment to sneak past deadly enemies. Help our main character Yarn see the light of day once more!
Extra Notes
Unfortunately time turned out to be a big issue, and we were unable to implement certain mechanics and came up short on level count/design. But it was a blast and we hope to continue forward with the project even though the jam is over. Thanks for hosting!
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