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The Phantom of the Burrow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Mechanics are fun, very puzzle like and paper mario feel. Would like to see more theme elements in the game, shadow was the most of it.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
You play as Wizzy as he rehearses for his annual (and sole life's purpose) groundhog's day appearance. But oh no! Something is amiss, Wizzy can't find his shadow DDDD: . Once he gets home, he sees a familiar silhouette but not attached to his self. He needs to investigate at once, but unfortunately his house door is locked from the inside, now where could that key be.....
This game features 3D and 2D controls. Wizzy, the groundhog in the 3D space and his estranged Shadow in the 2D.
Extra Notes
This was really fun and challenging. It forced us to learn quite a bit about godot. Also trying to make a 2D platformer work without actually having the benefit of real collision makes me personally want to cry.
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Comments
This is very cute, especially Wizzy himself. I'm impressed at your opening "cinematic", it was so pro looking. The game itself was short but sweet, it could be built into quite a legit puzzle game. I loved the environment and the main character most, but the music was really fitting too. Good job!
Just noticed that the key placement was left where we were testing it, so enjoy easy mode lol