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Penombra's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I wasn't sure what to do in this game. Why did I become a mouse? Not sure. You really ought to tell the player what they're doing and why. I did get to become a cat and go upstairs. But guiding the player would be really helpful to the gameplay experience. Possessing animals really isn't alchemy. That's necromancy. Thanks for the fun gameplay experience. I really look forward to what you have next!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
A shadow emerges from a dark cell. Leaving it's old vessel behind, it exists to consume the next shadow.
The objective is to find creatures that unlock skills and exit the dungeon.
Controls are on the main page description.
Extra Notes
First Godot project
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