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A jam submission

Lux LatorView game page

Bring the light to the world by performing alchemical reactions... with your enemies!
Submitted by MicheleLeva, Koalalbero, Vincenzo Lombardo, Raymark97 — 1 hour, 52 minutes before the deadline
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Lux Lator's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2334.0004.000
Playability#2584.0004.000
Cleverness#2824.0004.000
Artistic Style#4014.0004.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I think I found this game to be a fun challenge when it came to defeating the various enemies that spawned left and right. I found the artistic approach to this game to be quite pleasing to see and venture around. Alongside that, the music was done well--and I appreciate being able to adjust my audio settings at any time. In regards to the controls or playability of the game, having simple instructions in the beginning as a very small, but effective tutorial, in my opinion, makes for a much smoother experience when actually having to take over on your own as the player. When it comes to the themes, I found that the way you implemented both shadow--with the light sources and environment were done quite well; this made me think back to elemental effects (with how specific colors got affected). As for alchemy, I found the transformation of said colors/enemies to be quite unique for battle purposes, because you not only have to stay on your toes, but you have one reference to ensure you're using the right color to attack the specific color it's effective against. For my time playing, I found every aspect of this to be compelling, and would definitely try this out again. Keep up the good work!

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Lux Lator is a bullet-hell game where players perform alchemical reactions by throwing enemies against each other, triggering alchemical reactions with the ultimate goal of bringing light and color to a greyscale world.

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Comments

Submitted(+3)

Cool game! Nice mechanics, I loved the creativity! I thought that the first level was harder then the second and third... Maybe becayse you need more flames to light the two torhes, but overall is an excellent game, congrats!

Submitted(+3)

Cool game, nice work! I liked throwing around the enemies.

Submitted(+3)

Game reminded me of Realm of the mad god haha, Good stuff. 

Interesting Mechanics , throwing enemy's around, was fun. 

Ended up making a level 5 square boy, which destroyed me haha.  

Developer(+2)

Thanks for the feedback! I really appreciate it