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The Alchemist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #233 | 4.000 | 4.000 |
Cleverness | #755 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Playability | #1486 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great animation with the shoulder movements. Cool sound effects, though I think they were a bit abrasive for how often you can fire. Ramping difficulty would allow the player to ease into the game to uncover abilities/play style before dying
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
The game takes heavy inspiration from games such as enter the gungeon and binding of Issac while trying to be unique by including more rogue-like mechanics. We also took inspiration from Noita in the potion system where the player can craft / combine ingredients to make new potions. The controls can be found in the description on the itch.io page.
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