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Wizard's Wisp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The game was fine, but I didn't understand why my character was becoming fire. I was quite literally playing in the dark, as I couldn't see the puzzle and it didn't seem like there was anything helping me along the way to get to the end of each level. The web export didn't size everything correctly. The premise of the game is neat. The character movement was quite fluid. The game was certainly functional and playable, which is an achievement in itself.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes (it's in the game description on itch.io)
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Wizard’s Wisp is a puzzle game based on sound, where you listen to the map’s walls according to the sound they make. Your character, a elemental wisp, can only go through walls of its own element.
Extra Notes
I’m a CS student, and nothing gets me going more than having limited time to put together a project with which I have no experience. Thanks a lot for the opportunity, and for giving the game a shot. The GameJam was for me a huge source of inspiration, and an amazing experience all around.
Thanks for putting this together!
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Comments
Nice game. The visuals are also very good.