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To Cure Their Sins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- While I found the incorporation of the themes to make sense based on the story being told, and the artistic approach and music were done nicely as well, I found myself not too pleased trying to figure out what the customer needed and not having enough time to complete several tasks as a result. If this was part of the challenge of the game, then I can understand, but it feels like there's too much to pay attention to and not enough time to take care of it. I'd say that's my only 'gripe' during my experience playing. But when it comes to the overall game, I think you did an interesting job with expressing your interpretations o both themes; shadow with the story narrative and characters and alchemy with the sort of transformation of characters and how you'd have to create solutions for them as a result of their ailments presented. All the same, keep up the good work.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Point-and-click simulator game about curing a medieval town's sins and ailments.
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