Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Dim DotView game page

Extremely unfinished prototype demo
Submitted by QuackenArt — 7 hours, 9 minutes before the deadline
Add to collection

Play game

Dim Dot's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#9703.0003.000
Theme#13302.0002.000
Cleverness#14712.0002.000
Playability#19831.0001.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • ok. I just adore the drawings and in game art. I really hope you continue to develop this. I would have liked for there to be some actuall gameplay, but the most important part is that you actually made and learned something :D

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Dim Dot is a stealth puzzle game about a small alchemical blob named Dot sneaking into a secret society in the University of Alchemy to save its creator. Sneak and zoom through the shadows, navigate through the game world and solve puzzles to discover the secrets of the University and the kidnapping of your creator.

Controls
Movement - WASD
Interact - E (Planned)
Dash - Space (Planned)

Planned Mechanics
- Dot can hide and move through the shadows completely unhindered, and cannot be detected.
- Dot can hide in creature shadows temporarily, after which it will be ejected if not already in an inorganic shadow.
- Dot suffers major movement penalties in any strong light sources, and can be detected.
- Generalised light and shadow detection for enemy NPC detection.
- Movement puzzles, creature-shadow timing puzzles, switches, pressure plates, vents and drains, multi-room interactions, water (damage).

Extra Notes
Due to the time constraints of changing team members, much of the game could not be completed. However, the team all agreed that it's been a blast to work with each other regardless and thanks you all for hosting the game jam and encouraging everyone to go and make games.

All of us were complete beginners in game development and now we all have a small inkling of what it entails. So thank you for giving us this opportunity to participate and learn together. Without you, this team and I imagine many others would not have gotten together and built something awesome.

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Was great to work with all of you!
Thanks for making possible my first game jam.

You too Pablo! Great time with awesome folks ❤️