Wow the story was great, the Paper's Please gameplay turned into a potion game for a greedy corp is clever. I did find myself just clicking pass/fail to see if I could fake it though, and my gold kept going up. At least I was able to go through the dialog. I found myself wanting some sounds to go with it though, it would be a nice touch
Play game
My Time as a StellaCorp Potion Quality Tester!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #233 | 4.000 | 4.000 |
Cleverness | #282 | 4.000 | 4.000 |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I think the game could benefit a lot from a more cartoony shader. It would make the colors go more vibrant. And it probably also need a better UX.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
My Time as a StellaCorp Potion Quality Tester! is a not-so-cozy puzzle simulation game about the real dangers of unchecked capitalism and how a minor cog in a machine can react to them.
You take on the role of a Potion Quality tester for a major magical corporation. You'll read potion requirements and perform tests to decide if you can Pass potions, or Fail them for being too hazardous. And sometimes, your shadow talks to you...
Extra Notes
Thanks for hosting this! It was our first video game jam.
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