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Shadow Boxing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #804 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- this is a nice base for a fun puzzle game. artwork looks great as well. I just wish it was a tad more challening. keep up the good work :)
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Sokoban, the boxes throw shadows, that shadow creatures use to get to their destination, but blocks the path of light creatures. Both have to get to their elevator, for the level to be beaten.
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Comments
I LOVE THE ART STYLE SO MUCH!
Playing through the game was nice and the controls were simple. I enjoy how the crack obstacle was set up early and and then in the next level was used as part of the routing for the shadow creatures, would love to see that type of obstacle for the light creature as well.
Cheers, hope to see you next Game Jam.
Okay so I have to preface this by saying. I really don't like sokoban games. I just don't find them very fun and it feels like more of a chore. So this isn't a criticism of your game, I just don't like this genre of game at all.
With that being said the design and style of this is really good I love the hand-drawn sketchy art it's simple but really well done.
I don't really get the idea behind having the player and the obstacles on different layers. It felt like an additional level of complexity that wasn't really needed in my opinion. But switching between the layers wasn't an issue so it wasn't a huge concern.