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Fumbles Fumbles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1330 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Cleverness | #1896 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I wish there was a tutorial in game. I didn't really understand the controlls properly. I like the idea tho and the art looks nice.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
You play as fumble a wizzard who owns his own tower. (In this economy? I know shocking) He feels the place is too dark so develops a potion for filling the room with light. This works a bit too well and now when its light he can't do anything but make potions (with his mind)
The gameplay hook was seeing if it could be fun playing a game where you cant see anything. To increase the challenge we added a ghost that gets faster when the light is on, stopping the player from just moving a bit, turning the light on and moving a bit.
The potion making aspect was to add more of a puzzle nature to the levels while keeping it frantic by having precise button inputs made time sensitive by the ghost.
Extra Notes
Thanks for helping so many people pursue their game design passions, its because of PirateSoftware and his unavoidable youtube shorts my passion for developing was reignited. So any good (or evil) that comes from that is at least partially on their shoulders.
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