Play prototype
Soulfire Alchemist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #970 | 3.000 | 3.000 |
Playability | #1486 | 2.000 | 2.000 |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I would very much have liked a tutorial at the star cause I didn't really understand what to do besides collect things. got to hand it to you that the art is really nice, and the basics are there, so keep at it and this could be a great game in time :)
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Soulfire Alchemist (working title) is a top-down 3D game with survival elements about exploring a dangerous pitch-dark island, looking for recipes and materials to bring light back to the world.
We didn't have time to apply Alchemy. You can read more about what it could be in the GDD.
Controls:
Movement: W, A, S, D
Inventory navigation: Mouse (click on a slot to use the tool)
Pick up items: F
Atack enemies and interact with resources: Left Mouse Button
Extra Notes
This is our first 3D project.
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