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transition #3's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #1471 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Theme | #1934 | 1.000 | 1.000 |
Playability | #1983 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- trouble understanding the base mechanics to get out of the first room. Sound effects would help engage the player more. Cool art style to go with the square model.
Did you include your Game Design Document as a Google Drive link?
No, don't have Google Drive. But uploaded html gdd file. Feel free to ignore submission.
Seriously... did you include your Game Design Document?
Yes, but not as a google drive link.
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Theme interpretation
The themes are Alchemy and Shadows. I’m choosing to interpret alchemy in the
direction of transformations. Specifically internal alchemy.
In regards to shadows, forceful isolation — an undesired retreat from social life
— will be my interpretation. Contrast between light and dark will be employed
with shadows to emphasise this effect. The players goal is to escape from the
shadows.
Gameplay
Life is a puzzle. The gameplay should reflect that. From completing them, you
gain an understanding of the world and therefore yourself.
Extra Notes
Sorry for not following google drive rules. Thanks for hosting this game jam. It has been really fun <3 First game btw.
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