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Alembic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Playability | #1983 | 1.000 | 1.000 |
Artistic Style | #2081 | 1.000 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This game looked quite interesting, Sadly i had to disqualify it due to the fact that when i went to play the page said "The developer has not uploaded a game yet..."
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yah
Is your game set to Public so we can see it?
Yup
Tell us about your game!
You start off by being given some base elements as a loan by The Organization, these elements can be combined to unlock new ones. The elements can be used in the research puzzles that unlocks tools and equipment that helps with getting more elements. The organization demands frequent repayments in the form of more advanced elements, new research or many base elements. If these demands aren't met on time it's game over for both the alchemist and the run. With energy being consumed with most actions and also over time, only a certain number of actions are available each day, making prioritizing your actions as well as your element usage critical for success.
Extra Notes
Not really
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