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Shadows and Lies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Enjoyed the art. Enjoyed the cutscene transitions. The fights were trivial, because you could always outpace your enemies. So, alchemy didn't have to play into any of this. For the next jam, I would focus on honing in some mechanics before putting so much effort into the fluff of the game.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yup!!
Is your game set to Public so we can see it?
Yes
Tell us about your game!
You work for a government secret service that is said to be catching a group of rebels as they are cooking up some sort of concoction to rise against the government and cause destruction to the country. Your job is to eliminate them, one by one, and get the potions they are working hard to get ahold of!
Extra Notes
Thank Thor for hosting this fantastic game jam as I have learned a lot, I made this in 7 days crunching between game development and studying for finals, so there might be bugs, random story cut-offs, etc, it won't be game breaking so hope you don't mind!
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Comments
Hey, friend! Your game is set to private, I think. Says I need a password to play it. I'm not sure if it's intentional, but if it isn't, let me know when you make it public so that I can play it!
Oh my god thank you for telling me! I would have been disqualified if you didn't tell me that, thanks!