Play game
Elements Keeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Theme | #653 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Always love a good TD. The idea is great, just wish there was some more effort on the shadow side of the theme as dark fire didn't feel as impactful. The alchemy is very good, mixing and matching was a blast to go and trying to remember all the combos.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Elements Keeper is a tower defense game where you combine primary elements to create your tower of choice. Fight malicious shadows and use your alchemist skills to transmute void elements into elements and defend your crystal. Construct up to 10 different tower with the combination of the 4 principal Elements ; Earth, Water, Fire, Wind.
Extra Notes
In case I messed up something, here is the link to the game page : https://ejacquem.itch.io/elements-keeper
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice job. I really like the look of the game and it fits really well with the jam theme. Game play was easy to learn and the art and music fit really well around the core game play. For some feedback I'd say the difficulty progression may be a bit too easy right now, by the end of the game I just had a barrage of towers that easily took down large amounts of enemy's and was easily able to rebuild towers with the increasing amount of enemy's I was able to kill by the end. Other than the difficulty though really good game and can definitely see a future for this.
Thanks for the feedback! We really appreciate it. It's true that the game is a bit easy at the moment. We will try to improve this in the future :)