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Nahualli's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Overall the game runs pretty smoothly. At times the jumping felt a little rough, but it didn't hinder the gameplay too much. I like the little shadow blob turning into a rabbit. The level design was fair and not too punishing. I would maybe play with the base movement speed and jump mechanics. A good platformer utilizes these really well which helps with developing interesting levels and challenges that require more precision. What you made here was solid and fairly enjoyable.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
The game is about Erub a small part of a shadow mass who has been separated. He must navigate a small cave filled with crystals and a forest covered in light to reach his home, all the while collecting moon shards and transforming into animals to find his way around. WASD are the movement controls along with E which allows the player to dash.
Extra Notes
It was a ton of fun and I'm glad I found great team members.
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